![]() (971087, 1157191)ĢD: Fixed crash on TilemapRendererJobs::BuildChunkJob::Execute (1175872)Īndroid: Allow to target API levels 28 and 29. XR: Updated to Oculus 1.38 plugin and added support for valid tracking poses even when devices aren't fully tracked.ĢD: Detects culling bounds based on sprites used in Tilemap. Windows: Windows: Fix Multi-display always reverting to native resolution on primary display (1040726) Windows: Multi-display: Fix non-primary display aspect ratio in windowed mode (1134231) UI: PhysicsRaycaster and Physics2DRaycaster now support multiple-displays. UI: Fixed dragging when using multiple displays for Sliders, Scrollbars and InputField. ![]() Mobile: Fixed an issue that caused a black screen when enabling or disabling real-time light at runtime on Vulkan when using multiple render passes with MSAA. IOS: Fixing an issue where the keyboard could not be dismissed and keyboard input stopped after device sleep. Graphics: Fixed issue where culling of multiple culling groups didn't worked and returnet results only from last of them. (1160171)Īndroid: Fixed the Editor not updating the NDK directory before projects are built. (1159322)Īnalytics: Analytics found that the device screen size is always reported as the application render size on Android/iOS and cpu architecture is wrong for Android arm64 devices that are running 32 bit binaries. XR: Recentered the Headset when Oculus' Reset View is called from the OS. XR: Fixed crash due to missing WorldAnchor store managed class in non-UWP players. Player: Fixed a crash caused by unloading a GameObject whose transform has a persistent parent. IOS: No longer include code using AdSupport unless user explicitly uses api that needs it. ![]() IOS: Launch Screen storyboards are validated to ensure that they have the correct settings to be used as a launch screen. IOS: Fixed an issue where a custom storyboard might not be found at runtime (1225171) Graphics: Fixed issue where "GetGfxDevice() should only be called from main thread" errors are thrown and crashes in Play Mode later on. (1186295)Īndroid: Fixed problem with platformBuildVersionCode and platformBuildVersionName in manifest (1118325)Īudio: Fixed TempJob allocation warnings when using Timeline with AudioSource. (1164013)Īndroid: Fixed poor physics performance on ARM64 on certain devices with power mode disabled. Просьба перекачать торрент.Īndroid: Fixed an issue where a adle file in the Unity project folder could cause build errors. Утопия (Pathologic), Kerbal Space Program, Slender: The Eight Pages, Slender: The Arrival, Surgeon Simulator 2013, Baeklyse Apps: Guess the actor и т.
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